Real time world
You walk by clicking on the map and combat happens live. The server calls the shots, so what you see is what everyone sees.
Greco Roman MMORPG • play in your browser
Start in Ostia and push deeper into the world with every hunt.
You walk the map by clicking, hunt in real time alongside other players and head back to the city stronger. It all runs in the browser, nothing to download.
Play in your browser. No download.
Dreadveil is still being built. These pieces already exist or are taking shape in the current build.
You walk by clicking on the map and combat happens live. The server calls the shots, so what you see is what everyone sees.
You set up a hunting assistant and switch it on when you want. It picks the target, walks to it, heals when it needs to and keeps the pace while you watch.
Spells are Latin words you type to cast. And there are four vocations to pick how you play: Legionarius, Sagittarius, Magus and Medicus.
Every monster that drops leaves something behind. You get a backpack and chests to sort what you carry and come back to the city stronger after each hunt.
The art is made by a programmable pipeline. Characters and monsters look and walk the way they are heading, instead of standing still facing forward.
Nothing to download or install. Open the tab, step into the world and play. The client is web, built with React and Phaser.
The world
It all starts on the island of Ostia, a marble city ringed by walls. There is a sea in the middle, and at the center sits the temple where every character is born. Just cross the bridge to the other side of the water to reach the wilds, where the hunt really begins.
No date set yet.
Temple spawn, walls and the sea
Bridge, first monsters and loot
Targeting, cavebot and healing on the server
First accounts in the world
Leave your email and we will call you as soon as the Dreadveil beta starts.